freedroidRPG  1.0+git
The best game in town
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File List
Here is a list of all files with brief descriptions:
[detail level 1234]
 doc
  lua_modules
 FDdialog.lua
 FDnpc_lfuns.lua
 FDtux_lfuns.lua
 FDutils.lua
 script_helpers.lua
  src
  lua
  lvledit
  mapgen
  savegame
  widgets
 action.c
 addon_crafting_ui.cThe add-on crafting user interface
 animate.c
 armor.c
 automap.c
 benchmark.c
 BFont.c
 BFont.h
 blocks.c
 build_flags.h
 bullet.c
 character.c
 chat.c
 colldet.c
 defs.h
 dynarray.c
 enemy.c
 event.c
 extint_macros.h
 faction.c
 floor_tiles.c
 font.cThis file contains the functions used to process fonts, independently of the font implementation by itself. Currently we use bitmaps fonts (see BFont.c)
 game_act.c
 game_ui.c
 getopt.c
 getopt.h
 getopt1.c
 global.h
 graphics.c
 hud.c
 image.c
 influ.c
 init.c
 input.c
 item_upgrades.c
 item_upgrades_ui.c
 items.c
 keyboard.cHandles all the keybindings and input
 lang.c
 lang.h
 light.c
 lists.c
 lists.h
 main.c
 map.c
 map.h
 map_label.c
 menu.c
 misc.c
 mission.c
 npc.c
 obstacle.c
 obstacle_extension.c
 open_gl.c
 open_gl_atlas.c
 open_gl_debug.c
 open_gl_shaders.c
 pathfinder.c
 pngfuncs.c
 pngfuncs.h
 proto.h
 quest_browser_ui.c
 rtprof.c
 rtprof.h
 saveloadgame.c
 savestruct.c
 savestruct.hLua based save/load subsystem's definitions
 savestruct_internal.cLua based save/load subsystem's definitions
 savestruct_internal.hLua based save/load subsystem's definitions
 scandir.c
 scandir.h
 shop.c
 skills.c
 sound.c
 sound_effects.c
 string.c
 struct.h
 system.h
 takeover.c
 takeover.h
 text.c
 text_public.c
 title.c
 vars.h
 version.c
 view.c
 waypoint.c